Welcome to our 2Dark Review. 2Dark is a very dark and disturbing mixture of mystery and action adventure puzzle game. I love the concept of the game, and even how some aspects of it were executed. However the game fails to deliver on the fun. Maybe someone who enjoys puzzle games would enjoy this more than I did, however, it really felt like the game doesn’t really know what it wants to be. Yet despite that I recommend everyone plays it and I have given it a positive rating on steam. Why the dicodemy in my feelings towards the game and my recomendation, read on to find out.
Sargon’s Rating: (3.8 / 5)
|Game Play:||(5.0 / 5)|
|Story:||(5.0 / 5)|
|Visuals:||(3.0 / 5)|
|Audio:||(5.0 / 5)|
|Other Thoughts:||(1.0 / 5)|
2Dark Review – Game Play 5
I am giving the game play a 5, even though I was not a fan of all of it. You may ask why that is. Well, I see the vision behind what they were trying to accomplish. I have long wondered how effective a 2D horror style game could be, yet I was never sure how to implement it.
I believed before, and I still believe that top down 2D horror games could an outstanding niche to play. Yet, almost every game I have seen that is a 2D horror has been a side scrolling game. I am not a fan of side scrolling games unless they are a platformer; Infact, there are only a few of them I have really enjoyed. The main two I can think of being Unepic and Terraria. Outside of those I feel 2D side scrollers are best left to platform games like Super Meatboy.
That being said before the Genre can really take on a life of its own we need to see some examples of what it can do. This was an important first step. There were some aspects like the weapons I thought would have worked wonderfully. After seeing some of those mechanics in action here, I realize that they feel clunky and unpolished. Moving forward developing a game in the same genre I would make new decisions based on what I experienced here. This may be very fun to some people, but it is just not what I want.
Now I realize that some of you may know of other examples of top down 2D horror games. If you do, please let me know! I have been looking but have found nothing I considered one based on its 2D gameplay. Usually you find 2D horror RPG’s where it is more the story than the art style that is horror.
Update: Darkwood is another good example of this genre. I have not yet played that game though, so I am not sure how effective it will be. Some other games that have been recommended to me such as Judgement: Apocalypse Survival Simulation may have horror aspects., however, they do not feel like horror games. In my opinion a horror game should have the ability to make me jump while I play it.
The story was chilling from the very beginning. I loved the world they are working on building and am eager to explore more of it. It is very rare that I find a story engaging, yet am not a fan of the game itself. This makes it very hard for me to decide if I will move forward in playing it.
I think the principal thing I like is that we are playing an Anti-Hero who has experienced a tragic loss. Now he is hunting for the person responsible while trying to save as many children as possible since his own were taken. As a parent myself, the game sent chills down my spine.
I think the game would have benefited from the characters being more 2D or the game playing more like a top down 3D game.
Let me be clear the game does not look bad, in fact some aspects such as the lighting were very well done. However, I was not a fan of the 3D in 2D world look. This felt more like true 3D than even a 2.5D game. I found that a turn off in many ways. This really mainly applied to the characters in the game.
What was done right was how creepy the game is when playing. The artist paid attention to detail on the environment, that really paid off. I jumped the first few times my character died from something unexpected as the shift was just so quick and brutal.
Honestly, I remember little about the audio even though I just played it. What I remember is the sound of crying, begging children. Those sounds will haunt me and all I can do is give it a 5 and move on, I really don’t want to hear them again. The audio also made the death scenes more memorable, that is for sure.
Other Thoughts 1.0
The game just did not seem to fit together well. For all of its amazing characteristics, it fell flat when playing it. I am not sure if it was some of the micromanagement, the lack of visual clues in some areas that bogged it down, or just how brutal the game could be towards children.
2Dark Review Summary
I really wish I had better things to say here. For some reason for me, the game just did not fit together well. You had decent visuals, amazing audio, story, and game play concept. Yet the game just was not my cup of tea.
Recently under my side project Apocalypse Theory I have begun to work on a 2D horror game called Shadow Of Cthulhu, so this has been on my mind a lot. I had been looking for some example of 2d horror games using a top-down perspective over the last few months with no luck.
Then suddenly this game showed up on a humble bundle and I knew I had to try it. I thought it was 2d based on the visuals I saw in the previews. The visual elements will be reviewed further below.
I think this is a very important game, it may help define the top down 2D horror genre in the future. I know it has given me some great ideas for a similar game, yet also warned me off from some things I have thought about adding into it.